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» A Collaborative Annotation Framework
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DSRT
2003
IEEE
15 years 3 months ago
Peer-to-Peer Suitability for Collaborative Multiplayer Games
Peer-to-peer communication is emerging as one of the most potentially disruptive technologies in the networking sector. If the interest in such technologies as Napster, Morpheus a...
Abdulmotaleb El-Saddik, Andre Dufour
VR
2007
IEEE
202views Virtual Reality» more  VR 2007»
15 years 4 months ago
Augmented Reality Scouting for Interactive 3D Reconstruction
This paper presents a first prototype of an interactive 3D reconstruction system for modeling urban scenes. An Augmented Reality scout is a person who is equipped with an ultra-m...
Bernhard Reitinger, Christopher Zach, Dieter Schma...
UML
2000
Springer
15 years 1 months ago
Precise Modeling of Design Patterns
Abstract. Design Patterns are now widely accepted as a useful concept for guiding and documenting the design of object-oriented software systems. Still the UML is ill-equipped for ...
Alain Le Guennec, Gerson Sunyé, Jean-Marc J...
EDBT
2010
ACM
289views Database» more  EDBT 2010»
15 years 1 months ago
B-Fabric: the Swiss Army Knife for life sciences
This paper demonstrates B-Fabric, an all-in-one solution for two major purposes in life sciences. On the one hand, it is a system for the integrated management of experimental dat...
Can Türker, Fuat Akal, Dieter Joho, Christian...
HICSS
2008
IEEE
111views Biometrics» more  HICSS 2008»
15 years 4 months ago
Participant-Driven Collaborative Convergence
Traditional GSS workflow leverages the abilities of an expert facilitator to lead groups through the convergence activities. This dependence on a facilitator creates a bottleneck ...
Joel H. Helquist, John Kruse, Mark Adkins