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HICSS
2003
IEEE
129views Biometrics» more  HICSS 2003»
15 years 9 months ago
Peer-to-Peer Networks for Virtual Home Environments
This paper presents au approach to extend OSGi server based home networks with JXTA’s peer-topeer (PZP) technoIogy to a mzdti-server home environment connecting multiple private...
Chris Loeser, Wolfgang Müller 0003, Frank Ber...
ISCC
2002
IEEE
132views Communications» more  ISCC 2002»
15 years 8 months ago
An active network approach to virtual private networks
Virtual Private Networks (VPN) represent, in today’s Internet, one of the most interesting applications. This is due both to their usefulness in corporate network scenarios and ...
R. Maresca, Maurizio D'Arienzo, Marcello Esposito,...
WETICE
1997
IEEE
15 years 8 months ago
Boundaries, Awareness and Interaction in Collaborative Virtual Environments
This paper is concerned with how collaborative virtual environments can be structured in order to enable greater scalability and yet maintain a richness of communication. Based on...
Chris Greenhalgh, Steve Benford
JPDC
2006
83views more  JPDC 2006»
15 years 3 months ago
Virtual Leashing: Creating a computational foundation for software protection
We introduce Virtual Leashing,1 a new technique for software protection and control. The leashing process removes small fragments of code, pervasive throughout the application, an...
Ori Dvir, Maurice Herlihy, Nir Shavit
CGF
2004
134views more  CGF 2004»
15 years 3 months ago
An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience
This paper describes a behavioural model used to simulate realistic eye-gaze behaviour and body animations for avatars representing participants in a shared immersive virtual envi...
Vinoba Vinayagamoorthy, Maia Garau, Anthony Steed,...