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128
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COST
2007
Springer
86views Multimedia» more  COST 2007»
15 years 10 months ago
Presenting in Style by Virtual Humans
The paper addresses the issue of making Virtual Humans unique and typical of some (social or ethnical) group, by endowing them with style. First a conceptual framework of defining ...
Zsófia Ruttkay
123
Voted
EUROPAR
2004
Springer
15 years 9 months ago
FlowVR: A Middleware for Large Scale Virtual Reality Applications
This paper introduces FlowVR, a middleware dedicated to virtual reality applications distributed on clusters or grid environments. FlowVR supports coupling of heterogeneous paralle...
Jérémie Allard, Valérie Goura...
119
Voted
ICDCS
1995
IEEE
15 years 7 months ago
MASSIVE: A Distributed Virtual Reality System Incorporating Spatial Trading
MASSIVE is a distributed virtual reality system. It provides rich facilities to support user interaction and cooperation via text, audio and graphics media, and interaction is con...
Chris Greenhalgh, Steve Benford
140
Voted
INFOCOM
1995
IEEE
15 years 7 months ago
Virtual Path Bandwidth Allocation in Multi-User Networks
— We consider a multiuser network that is shared by noncooperative users. Each user sets up virtual paths that optimize its own selfish performance measure. This measure account...
Aurel A. Lazar, Ariel Orda, Dimitrios E. Pendaraki...
DAC
2010
ACM
15 years 4 months ago
Virtual channels vs. multiple physical networks: a comparative analysis
Packet-switched networks-on-chip (NoC) have been proposed as an efficient communication infrastructure for multi-core architectures. Adding virtual channels to a NoC helps to avoi...
Young-Jin Yoon, Nicola Concer, Michele Petracca, L...