Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
This paper presents a discrete-event simulator for the General Packet Radio Service (GPRS) on the IP level. GPRS is a standard on packet data in GSM systems that will become commer...
Abstract. Many complex control problems are not amenable to traditional controller design. Not only is it difficult to model real systems, but often it is unclear what kind of beha...
On a common sensor node platform (Telos) we sample RSSI with high frequency during packet reception. We find that a packet collision (RF interference) often manifests as a measurab...
The current heterogeneous world of networks and terminals combined with the generalized mobility of users pose telecommunications operators and service providers the challenge of d...