This paper describes the design and construction of a Haskell source-level debugger built into the GHCi interactive environment. We have taken a pragmatic approach: the debugger i...
We describe the design of a runtime system for a fine-grained concurrent object-oriented (actor) language and its performance. The runtime system provides considerable flexibility...
We consider the compilation of different reasoning tasks into the evaluation problem of quantified boolean formulas (QBFs) as an approach to develop prototype reasoning systems us...
Uwe Egly, Thomas Eiter, Hans Tompits, Stefan Woltr...
Our goal is to build knowledge acquisition tools that support users in modifying knowledge-based systems. These modi cations may require several individual changes to various comp...
The performance of a Java Virtual Machine (JVM) interpreter running on a very long instruction word (VLIW) processor can be improved by means of pipelining. While one bytecode is i...