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AO
2006
128views more  AO 2006»
14 years 9 months ago
Towards ontologies for formalizing modularization and communication in large software systems
Large software systems are modularized in order to improve manageability. The parts of the software system communicate in order to achieve the desired functionality. To better und...
Daniel Oberle, Steffen Lamparter, Stephan Grimm, D...
HPCA
1998
IEEE
15 years 2 months ago
The Sensitivity of Communication Mechanisms to Bandwidth and Latency
The goal of this paper is to gain insight into the relative performance of communication mechanisms as bisection bandwidth and network latency vary. We compare shared memory with ...
Frederic T. Chong, Rajeev Barua, Fredrik Dahlgren,...
NETGAMES
2005
ACM
15 years 3 months ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle
RTSS
1999
IEEE
15 years 2 months ago
Implementing a General Real-Time Scheduling Framework in the RED-Linux Real-Time Kernel
Many scheduling paradigms have been studied for realtime applications and real-time communication network. Among them, the most commonly used paradigms include priority-driven, ti...
Yu-Chung Wang, Kwei-Jay Lin
ASIAMS
2007
IEEE
15 years 4 months ago
On Syntactic Composability and Model Reuse
Composability, the capability to select and assemble offthe-shelf model components in various combinations to satisfy user requirements, is an appealing approach in reducing the t...
Claudia Szabo, Yong Meng Teo