This paper describes the design and implementation of a pervasive computing framework, named Physicalnet. Essentially, Physicalnet is a generic paradigm for managing and programmi...
Pascal Vicaire, Zhiheng Xie, Enamul Hoque, John A....
—One of the challenges of ambient systems lies in providing all the available services of the environment to the ambient devices, even if they do not physically host those servic...
Global public computing platforms, such as PlanetLab, grid computing systems, and XenoServers, require facilities for managing trust to allow their participants to interact effect...
Many fault-tolerant group communication middleware systems have been implemented assuming crash failure semantics. While this assumption is not unreasonable, it becomes hard to ju...
Dimane Mpoeleng, Paul D. Ezhilchelvan, Neil A. Spe...
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...