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126
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RTAS
2010
IEEE
14 years 11 months ago
Physicalnet: A Generic Framework for Managing and Programming Across Pervasive Computing Networks
This paper describes the design and implementation of a pervasive computing framework, named Physicalnet. Essentially, Physicalnet is a generic paradigm for managing and programmi...
Pascal Vicaire, Zhiheng Xie, Enamul Hoque, John A....
129
Voted
NOMS
2010
IEEE
172views Communications» more  NOMS 2010»
14 years 11 months ago
ROCS: a remotely provisioned OSGi framework for ambient systems
—One of the challenges of ambient systems lies in providing all the available services of the environment to the ambient devices, even if they do not physically host those servic...
Stéphane Frénot, Noha Ibrahim, Fr&ea...
85
Voted
SAC
2006
ACM
15 years 6 months ago
BambooTrust: practical scalable trust management for global public computing
Global public computing platforms, such as PlanetLab, grid computing systems, and XenoServers, require facilities for managing trust to allow their participants to interact effect...
Evangelos Kotsovinos, Aled Williams
DSN
2003
IEEE
15 years 5 months ago
From Crash Tolerance to Authenticated Byzantine Tolerance: A Structured Approach, the Cost and Benefits
Many fault-tolerant group communication middleware systems have been implemented assuming crash failure semantics. While this assumption is not unreasonable, it becomes hard to ju...
Dimane Mpoeleng, Paul D. Ezhilchelvan, Neil A. Spe...
103
Voted
NETGAMES
2005
ACM
15 years 6 months ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle