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JSS
2006
107views more  JSS 2006»
15 years 4 months ago
Measuring the usability of software components
The last decade marked the first real attempt to turn software development into engineering through the concepts of ComponentBased Software Development (CBSD) and Commercial Off-T...
Manuel F. Bertoa, José M. Troya, Antonio Va...
MODELS
2009
Springer
15 years 10 months ago
Teaching Object-Oriented Modeling and UML to Various Audiences
This paper summarizes the experience of teaching objectoriented modeling and UML for more than a decade to various audiences (academic or corporate, software developers or not). W...
Sabine Moisan, Jean-Paul Rigault
123
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TCIAIG
2010
14 years 11 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
SERP
2004
15 years 5 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
124
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HCI
2009
15 years 1 months ago
Impact of Gaze Analysis on the Design of a Caption Production Software
Producing caption for the deaf and hearing impaired is a labor intensive task. We implemented a software tool, named SmartCaption, for assisting the caption production process usin...
Claude Chapdelaine, Samuel Foucher, Langis Gagnon