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COMPSAC
2011
IEEE
13 years 10 months ago
Palimpsests of Time and Place
— This paper discusses ongoing research into the development of an original composition portfolio themed on the concept of palimpsests of time and place. The research involves th...
Jerry Fishenden, Andrew Hugill
84
Voted
JKM
2006
135views more  JKM 2006»
14 years 10 months ago
Learning from the Mars Rover Mission: scientific discovery, learning and memory
Purpose Knowledge management for space exploration is part of a multi-generational effort. Each mission builds on knowledge from prior missions, and learning is the first step in ...
Charlotte Linde
86
Voted
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
15 years 4 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
FOSSACS
2005
Springer
15 years 3 months ago
Branching Cells as Local States for Event Structures and Nets: Probabilistic Applications
We study the concept of choice for true concurrency models such as prime event structures and safe Petri nets. We propose a dynamic variation of the notion of cluster previously in...
Samy Abbes, Albert Benveniste
90
Voted
WSCG
2003
140views more  WSCG 2003»
14 years 11 months ago
Interactive Rendering Technique for Realistic Oriental Painting
Interactive and realistic rendering of various effects which are appeared in the real world paintings can be used for several applications such as animation or education. For West...
Young-Jung Yu, Do-Hoon Lee, Young Bok Lee, Hwan-Gu...