In this paper, we investigate the process of searching for images of specified people in the consumer family photo domain. This domain is very different from the controlled enviro...
Andrew C. Gallagher, Madirakshi Das, Alexander C. ...
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Matthias Zwicker, Hanspeter Pfister, Jeroen van Ba...
Tiny embedded systems have not been an ideal outfit for high performance computing due to their constrained resources. Limitations in processing power, battery life, communication ...
In this paper, we develop a new language construct to address one of the pitfalls of parallel programming: precise handling of events across parallel components. The construct, te...
William Thies, Michal Karczmarek, Janis Sermulins,...