We introduce a point-based algorithm for computing and rendering stream surfaces and path surfaces of a 3D flow. The points are generated by particle tracing, and an even distrib...
Tobias Schafhitzel, Eduardo Tejada, Daniel Weiskop...
We address the problem of minimizing the communication involved in the exchange of similar documents. We consider two users, A and B, who hold documents x and y respectively. Neit...
Many communication-centred systems today rely on asynchronous messaging among distributed peers to make efficient use of parallel execution and resource access. With such asynchron...
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...
Distributed Web-server systems have been widely used to provide effective Internet services. The management of these systems requires dynamic controls of the Web traffic. With the...