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SIGCOMM
2009
ACM
15 years 11 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
EENERGY
2010
15 years 7 months ago
Energy saving and network performance: a trade-off approach
Power consumption of the Information and Communication Technology sector (ICT) has recently become a key challenge. In particular, actions to improve energy-efficiency of Internet...
Carla Panarello, Alfio Lombardo, Giovanni Schembra...
3DOR
2009
15 years 5 months ago
A 3D Shape Benchmark for Retrieval and Automatic Classification of Architectural Data
When drafting new buildings, architects make intensive use of existing 3D models including building elements, furnishing, and environment elements. These models are either directl...
Raoul Wessel, Ina Blümel, Reinhard Klein
SIGCOMM
2010
ACM
15 years 4 months ago
SwitchBlade: a platform for rapid deployment of network protocols on programmable hardware
We present SwitchBlade, a platform for rapidly deploying custom protocols on programmable hardware. SwitchBlade uses a pipeline-based design that allows individual hardware module...
Muhammad Bilal Anwer, Murtaza Motiwala, Muhammad M...
PERVASIVE
2008
Springer
15 years 4 months ago
Localized power-aware routing in linear wireless sensor networks
Energy-efficency is a key concern when designing protocols for wireless sensor networks (WSN). This is of particular importance in commercial applications where demonstrable retur...
Marco Zimmerling, Waltenegus Dargie, Johnathan M. ...