We describe an object-oriented software integration frameccom, abstracted from our five years of experience in developing a complex, integrated code for rocket simulation. Roccom...
Xiangmin Jiao, Michael T. Campbell, Michael T. Hea...
Efficient determination of processing termination at barrier synchronization points can occupy an important role in the overall throughput of parallel and distributed computing sy...
In this paper we present new approaches to high performance protein database scanning on two novel massively parallel architectures to gain supercomputer power at low cost. The ...
For scalability of business, multiparty multilevel digital rights management (DRM) architecture, where a multimedia content is delivered by an owner to a consumer through several ...
Tony Thomas, Sabu Emmanuel, Amitabha Das, Mohan S....
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...