Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
PRAM (Parallel Random Access Model) has been widely regarded a desirable parallel machine model for many years, but it is also believed to be "impossible in reality." As...
In this paper we present the impact of dynamically translating any sequence of instructions into combinational logic. The proposed approach combines a reconfigurable architecture ...
Newer Prolog implementations commonly offer support for multi-threading, and have also begun to offer support for tabling. However, most implementations do not yet integrate tablin...
In this paper, we address the problem of content placement in peer-to-peer systems, with the objective of maximizing the utilization of peers' uplink bandwidth resources. We ...