Inspired by Hill and Hollan’s original work [6], we have been developing a theory of interaction history and building tools to apply this theory to navigation in a complex infor...
We establish a declarative theory of forgetting for disjunctive logic programs. The suitability of this theory is justified by a number of desirable properties. In particular, one...
It is frequently suggested that predictions made by game theory could be improved by considering computational restrictions when modeling agents. Under the supposition that player...
We investigate a special case of the maximum quadratic assignment problem where one matrix is a product matrix and the other matrix is the distance matrix of a one-dimensional poi...
Ontological modelling for machine inference has featured prominently in IT management research recently, but there is more immediate scope for knowledge modelling in the realm of h...