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SIMULATION
1998
83views more  SIMULATION 1998»
14 years 9 months ago
Libraries of Reusable Models: Theory and Application
Setting up a simulation model is more than writing down state equations and running them on a computer. A lot of conceptual information about the physics and engineering aspects o...
Arno Breunese, Jan L. Top, Jan F. Broenink, J. M. ...
ITS
1992
Springer
152views Multimedia» more  ITS 1992»
15 years 1 months ago
People Power: A Human-Computer Collaborative Learning System
Abstract. This paper reports our research work in the new field of humancomputer collaborative learning (HCCL). The general architecture of an HCCL is defined. An HCCL system, call...
Pierre Dillenbourg, John A. Self
ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
15 years 3 months ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
ATAL
2006
Springer
15 years 1 months ago
Action awareness: enabling agents to optimize, transform, and coordinate plans
As agent systems are solving more and more complex tasks in increasingly challenging domains, the systems themselves are becoming more complex too, often compromising their adapti...
Freek Stulp, Michael Beetz
AAAI
1996
14 years 11 months ago
Computing Optimal Policies for Partially Observable Decision Processes Using Compact Representations
: Partially-observable Markov decision processes provide a very general model for decision-theoretic planning problems, allowing the trade-offs between various courses of actions t...
Craig Boutilier, David Poole