Designing realistic multi-agent systems is a complex process, which involves specifying not only the functionality of individual agents, but also the authority relationships and l...
Anthony Karageorgos, Simon G. Thompson, Nikolay Me...
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
— Many application tasks require the cooperation of two or more robots. Humans are good at cooperation in shared workspaces, because they anticipate and adapt to the intentions a...
Just like humans, conversational computer systems should not listen silently to their input and then respond. Instead, they should enforce the speaker-listener link by attending ac...
Aperiodic dynamics are known to be essential in the formation of perceptual mechanisms and representations in biological organisms. Advances in neuroscience and computational neur...