Abstract. We describe an efficient approach to construct shape models composed of contour parts with partially-supervised learning. The proposed approach can easily transfer parts ...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
While existing methods for 3D surface approximation use local geometric properties, we propose that more intuitive results can be obtained by considering global shape properties s...
We revisit the problem of recovering 3D shape from the projection of planar curves on a surface. This problem is strongly motivated by perception studies. Applications include sin...
Abstract. We consider the problem of estimating the shape and radiance of a scene from a calibrated set of images under the assumption that the scene is Lambertian and its radiance...