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» A Computational Model of Social Perlocutions
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ATAL
2008
Springer
14 years 11 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
JNW
2008
167views more  JNW 2008»
14 years 9 months ago
Analyzing the ENRON Communication Network Using Agent-Based Simulation
Agent-based modeling, simulation, and network analysis approaches are one of the emergent techniques among soft computing literature. This paper presents an agent-based model for a...
Shinako Matsuyama, Takao Terano
EUROGRAPHICS
2010
Eurographics
15 years 5 months ago
TouchTone: Interactive Local Image Adjustment Using Point-and-Swipe
Recent proliferation of camera phones, photo sharing and social network services has significantly changed how we process our photos. Instead of going through the traditional dow...
Chia-Kai Liang, Wei-Chao Chen, Natasha Gelfand
JOC
2010
123views more  JOC 2010»
14 years 4 months ago
Security Against Covert Adversaries: Efficient Protocols for Realistic Adversaries
Abstract. In the setting of secure multiparty computation, a set of mutually distrustful parties wish to securely compute some joint function of their private inputs. The computati...
Yonatan Aumann, Yehuda Lindell
SMC
2007
IEEE
125views Control Systems» more  SMC 2007»
15 years 4 months ago
Scaling with digital connection: Services innovation
—Digitization of production factors, including the knowledge for knowledge workers and consumers, opens almost infinite potential to connect persons, systems, processes, enterpri...
Cheng Hsu