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» A Computational Model of Social Perlocutions
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DIGRA
2003
Springer
15 years 3 months ago
WADs, Bots and Mods: Multiplayer FPS Games as Co-creative Media
This paper will focus on the inter-relationships between media, technology and culture as demonstrated by the online multiplayer FPS scene, and will make explicit the degree to wh...
Sue Morris
ECAI
2006
Springer
15 years 1 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
PERCOM
2007
ACM
15 years 9 months ago
Buddy tracking - efficient proximity detection among mobile friends
: Global positioning systems (GPS) and mobile phone networks are making it possible to track individual users with an increasing accuracy. It is natural to ask whether one can use ...
Arnon Amir, Alon Efrat, Jussi Myllymaki, Lingeshwa...
MC
2001
116views Computer Science» more  MC 2001»
14 years 11 months ago
Emotions and Multimodal Interface-Agents: A Sociological View
Designing human-computer interfaces that are easy and intuitive to use is important for the use of computer technology in general. Due to the growing complexity of information sys...
Daniel Moldt, Christian von Scheve
SIGECOM
2009
ACM
118views ECommerce» more  SIGECOM 2009»
15 years 4 months ago
Modeling volatility in prediction markets
There is significant experimental evidence that prediction markets are efficient mechanisms for aggregating information and are more accurate in forecasting events than tradition...
Nikolay Archak, Panagiotis G. Ipeirotis