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GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
14 years 11 months ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis
ICSE
2005
IEEE-ACM
15 years 10 months ago
An empirical study of fault localization for end-user programmers
End users develop more software than any other group of programmers, using software authoring devices such as e-mail filtering editors, by-demonstration macro builders, and spread...
Joseph R. Ruthruff, Margaret M. Burnett, Gregg Rot...
CODES
2008
IEEE
15 years 4 months ago
Symbolic voter placement for dependability-aware system synthesis
This paper presents a system synthesis approach for dependable embedded systems. The proposed approach significantly extends previous work by automatically inserting fault detect...
Felix Reimann, Michael Glabeta, Martin Lukasiewycz...
DAC
2008
ACM
15 years 10 months ago
Stochastic modeling of a thermally-managed multi-core system
Achieving high performance under a peak temperature limit is a first-order concern for VLSI designers. This paper presents a new model of a thermally-managed system, where a stoch...
Hwisung Jung, Peng Rong, Massoud Pedram
CODES
2004
IEEE
15 years 1 months ago
RTOS-centric hardware/software cosimulator for embedded system design
This paper presents an RTOS-centric hardwareisoftware cosimulator which we have developed for embedded system design. One of the most remarkable features in our cosimulator is tha...
Shinya Honda, Takayuki Wakabayashi, Hiroyuki Tomiy...