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» A Conceptual Framework for Serious Games
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CISS
2008
IEEE
15 years 4 months ago
Game theory for heterogeneous flow control
—A general framework is developed for networks with flows that use all available congestion signals to regulate their rates. It is conceptually a generalization of the existing ...
Ao Tang, Lachlan L. H. Andrew
ICALT
2006
IEEE
15 years 3 months ago
A Study of Design Requirements for Mobile Learning Environments
This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination of...
David Parsons, Hokyoung Ryu, Mark Cranshaw
IE
2007
14 years 11 months ago
Dismembers of the audience: the expulsive, explosive force of bodies in games
In this paper, a conceptual framework is developed for critiquing extreme violence in computer and videogames from an aesthetic perspective. In particular focus is the common play...
Christian McCrea
ACMACE
2007
ACM
15 years 1 months ago
Understanding social interaction in world of warcraft
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online Role Playing Games (MMORPGs). However, one recent stu...
Vivian Hsueh-hua Chen, Henry Been-Lirn Duh
JCP
2007
135views more  JCP 2007»
14 years 9 months ago
A Design Requirements Framework for Mobile Learning Environments
—This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination ...
David Parsons, Hokyoung Ryu, Mark Cranshaw