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ICPADS
2002
IEEE
15 years 9 months ago
Sago: A Network Resource Management System for Real-Time Content Distribution
Abstract— Content replication and distribution is an effective technology to reduce the response time for web accesses and has been proven quite popular among large Internet cont...
Tzi-cker Chiueh, Kartik Gopalan, Anindya Neogi, Ch...
VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 8 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
EUC
2007
Springer
15 years 10 months ago
Assured-Timeliness Integrity Protocols for Distributable Real-Time Threads with in Dynamic Distributed Systems
Networked embedded systems present unique challenges for system designers composing distributed applications with dyanmic, real-time, and resilience requirements. We consider the ...
Binoy Ravindran, Edward Curley, Jonathan Stephen A...
TC
2002
15 years 3 months ago
Fast Asynchronous Uniform Consensus in Real-Time Distributed Systems
We investigate whether asynchronous computational models and asynchronous algorithms can be considered for designing real-time distributed fault-tolerant systems. A priori, the lac...
Jean-François Hermant, Gérard Le Lan...
TPDS
2010
260views more  TPDS 2010»
15 years 2 months ago
Real-Time Modeling of Wheel-Rail Contact Laws with System-On-Chip
—This paper presents the development and implementation of a multiprocessor system-on-chip solution for fast and real time simulations of complex and nonlinear wheel-rail contact...
Yongji Zhou, T. X. Mei, Steven Freear