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MIDDLEWARE
2005
Springer
15 years 3 months ago
Managing the follow-me semantics to build large-scale pervasive applications
In this paper, we present the concept of follow-me semantics of the large-scale pervasive application and discuss the features and services to its implementation based on the inte...
Iara Augustin, Adenauer C. Yamin, Cláudio F...
PERVASIVE
2005
Springer
15 years 3 months ago
Towards Massively Multi-user Augmented Reality on Handheld Devices
Augmented Reality (AR) can naturally complement mobile computing on wearable devices by providing an intuitive interface to a three-dimensional information space embedded within ph...
Daniel Wagner, Thomas Pintaric, Florian Ledermann,...
ICMI
2003
Springer
111views Biometrics» more  ICMI 2003»
15 years 3 months ago
Distributed and local sensing techniques for face-to-face collaboration
This paper describes techniques that allow users to collaborate on tablet computers that employ distributed sensing techniques to establish a privileged connection between devices...
Ken Hinckley
ACMACE
2005
ACM
15 years 3 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
MM
2005
ACM
175views Multimedia» more  MM 2005»
15 years 3 months ago
Towards context-aware face recognition
In this paper, we focus on the use of context-aware, collaborative filtering, machine-learning techniques that leverage automatically sensed and inferred contextual metadata toget...
Marc Davis, Michael Smith, John F. Canny, Nathan G...