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» A Coordination Model for Interactive Components
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CGF
2011
14 years 2 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
DBSEC
2001
129views Database» more  DBSEC 2001»
15 years 20 days ago
Secure Role-Based Workflow Models
: In this paper we introduce a series of reference models for Secure Role-Based Workflow systems. We build our models over the well-known RBAC96 framework. 96 model supports the no...
Savith Kandala, Ravi S. Sandhu
BIOCOMP
2006
15 years 20 days ago
Surgeon's Magic Wand: A Screen Pointing Interactive Method
: A novel, non-touch, screen pointing "magic wand" interface is proposed for surgeon's use in an environment requiring simultaneous display of several patients'...
Naren Vira, Shaleen Vira
FCCM
2006
IEEE
100views VLSI» more  FCCM 2006»
15 years 5 months ago
Enabling a Uniform Programming Model Across the Software/Hardware Boundary
In this paper, we present hthreads, a unifying programming model for specifying application threads running within a hybrid CPU/FPGA system. Threads are specified from a single p...
Erik Anderson, Jason Agron, Wesley Peck, Jim Steve...
IPPS
2006
IEEE
15 years 5 months ago
A hierarchical scheduling model for component-based real-time systems
In this paper, we propose a methodology for developing component-based real-time systems based on the concept of hierarchical scheduling. Recently, much work has been devoted to t...
José L. Lorente, Giuseppe Lipari, Enrico Bi...