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» A Coordination Model for Interactive Components
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UML
2005
Springer
15 years 4 months ago
Modeling Crosscutting Services with UML Sequence Diagrams
Abstract. Current software systems increasingly consist of distributed interacting components. The use of web services and similar middleware technologies strongly fosters such arc...
Martin Deubler, Michael Meisinger, Sabine Rittmann...
DIGRA
2003
Springer
15 years 4 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
CAV
2006
Springer
101views Hardware» more  CAV 2006»
15 years 3 months ago
Ticc: A Tool for Interface Compatibility and Composition
Abstract. We present a brief overview of the tool Ticc (Tool for Interface Compatibility and Composition). In Ticc, a component interface describes both the behavior of a component...
B. Thomas Adler, Luca de Alfaro, Leandro Dias da S...
ECSCW
2001
15 years 20 days ago
Cognitive properties of a whiteboard: A case study in a trauma centre
Distributed cognition as an approach to collaborative work holds that a work unit is cognitive system in which cognitive activities are carried out jointly by workers with the use ...
Yan Xiao, Caterina Lasome, Jacqueline A. Moss, Col...
ECEASST
2008
88views more  ECEASST 2008»
14 years 11 months ago
Reconfiguration of Reo Connectors Triggered by Dataflow
Abstract: Reo is a language for coordinating autonomous components in distributed environments. Coordination in Reo is performed by circuit-like connectors, which are constructed f...
Christian Koehler, David Costa, José Proen&...