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» A Coordination Model for Interactive Components
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CGF
1998
213views more  CGF 1998»
14 years 11 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
CONCURRENCY
2006
112views more  CONCURRENCY 2006»
14 years 11 months ago
Implementing BPEL4WS: the architecture of a BPEL4WS implementation
e a set of very distinctive abstractions that result in significant modifications of the basic workflow model as outlined in pre-existing workflow model, see [2] for example. In pa...
Francisco Curbera, Rania Khalaf, William Nagy, San...
CHI
1999
ACM
15 years 3 months ago
Eye Tracking the Visual Search of Click-Down Menus
Click-down (or pull-down) menus have long been a key component of graphical user interfaces, yet we know surprisingly little about how users actually interact with such menus. Nil...
Michael D. Byrne, John R. Anderson, Scott Douglass...
JUCS
2000
102views more  JUCS 2000»
14 years 11 months ago
Towards Two-Level Formal Modeling of Computer-Based Systems
: Embedded Computer-based Systems are becoming highly complex and hard to implement because of the large number of concerns the designers have to address. These systems are tightly...
Gabor Karsai, Greg Nordstrom, Ákos Lé...
BMCBI
2007
117views more  BMCBI 2007»
14 years 11 months ago
Influence of degree correlations on network structure and stability in protein-protein interaction networks
Background: The existence of negative correlations between degrees of interacting proteins is being discussed since such negative degree correlations were found for the large-scal...
Caroline C. Friedel, Ralf Zimmer