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» A Coordination Model for Interactive Components
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ICDCSW
2002
IEEE
15 years 4 months ago
Real-Time Processing of Media Streams: A Case for Event-Based Interaction
There are many challenges in devising solutions for online content processing of live networked multimedia sessions. These include the computational complexity of feature extracti...
Viktor S. Wold Eide, Frank Eliassen, Olav Lysne, O...
SIGGRAPH
2000
ACM
15 years 3 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
DFKI
2005
Springer
15 years 4 months ago
Agents Enacting Social Roles. Balancing Formal Structure and Practical Rationality in MAS Design
Abstract. We introduce an integrated approach to the conceptualisation, implementation and evaluation of a MAS (multi-agent system) which is based on sociological concepts of pract...
Martin Meister 0002, Diemo Urbig, Kay Schröte...
ISER
1997
Springer
202views Robotics» more  ISER 1997»
15 years 3 months ago
Interactive Visual and Force Rendering of Human-Knee Dynamics
The kinematics and force/displacement relationships of elements of biological joints are notoriously difficult to understand. In particular, the human knee has bearing surfaces o...
Randy E. Ellis, P. Zion, C. Y. Tso
EMNLP
2008
15 years 23 days ago
Acquiring Domain-Specific Dialog Information from Task-Oriented Human-Human Interaction through an Unsupervised Learning
We describe an approach for acquiring the domain-specific dialog knowledge required to configure a task-oriented dialog system that uses human-human interaction data. The key aspe...
Ananlada Chotimongkol, Alexander I. Rudnicky