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» A Coordination Model for Interactive Components
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141
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PACS
2004
Springer
172views Hardware» more  PACS 2004»
15 years 11 months ago
Safe Overprovisioning: Using Power Limits to Increase Aggregate Throughput
Management of power in data centers is driven by the need to not exceed circuit capacity. The methods employed in the oversight of these power circuits are typically static and ad...
Mark E. Femal, Vincent W. Freeh
155
Voted
SIGGRAPH
1991
ACM
15 years 9 months ago
Design and simulation of opera lighting and projection effects
A major problem challenging opera designers is the inability to coordinate lighting, projection systems, and set designs in the preliminary planning phase. New computer graphics t...
Julie Dorsey, François X. Sillion, Donald P...
CVGIP
2006
138views more  CVGIP 2006»
15 years 6 months ago
Animal gaits from video: Comparative studies
We present a method for animating 3D models of animals from existing live video sequences such as wild life documentaries. Videos are first segmented into binary images on which p...
Laurent Favreau, Lionel Revéret, Christine ...
JSS
2008
136views more  JSS 2008»
15 years 6 months ago
Specification, decomposition and agent synthesis for situation-aware service-based systems
Service-based systems are distributed computing systems with the major advantage of enabling rapid composition of distributed applications, such as collaborative research and deve...
Stephen S. Yau, Haishan Gong, Dazhi Huang, Wei Gao...
CVPR
2010
IEEE
16 years 2 months ago
An Object-Dependent Hand Pose Prior from Sparse Training Data
In this paper, we propose a prior for hand pose estimation that integrates the direct relation between a manipulating hand and a 3d object. This is of particular interest for a va...
Henning Hamer, Juergen Gall, Thibaut Weise, Luc Va...