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» A Coordination Model for Interactive Components
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GRAPHICSINTERFACE
2003
15 years 7 months ago
Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm
We introduce the Camera Aware View-dEpendent Continuous Level Of Detail (CAVECLOD) polygon mesh representation. Several techniques recently have been developed that use a hierarch...
Bradley P. Kram, Christopher D. Shaw
CAISE
2006
Springer
15 years 10 months ago
Community based Ubiquitous System Development in Multi-agent Environment
Ubiquitous system can be considered as the intelligent space, in which many kinds of component are connected by networks and also each component recognizes their connection and coo...
Youna Jung, Jungtae Lee, Minkoo Kim
160
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PADS
2000
ACM
15 years 10 months ago
Distributed, parallel simulation of multiple, deliberative agents
Multi-agent systems comprise multiple, deliberative agents embedded in and recreating patterns of interactions. Each agent’s execution consumes considerable storage and calculat...
Adelinde Uhrmacher, K. Gugler
CHI
2001
ACM
16 years 6 months ago
Single display privacyware: augmenting public displays with private information
The research area of Single Display Groupware (SDG) confronts the standard model of computing interaction, one user working on one computer, by investigating how to best support g...
Garth B. D. Shoemaker, Kori Inkpen
PERCOM
2003
ACM
16 years 5 months ago
Steerable Interfaces for Pervasive Computing Spaces
This paper introduces a new class of interactive interfaces that can be moved around to appear on ordinary objects and surfaces anywhere in a space. By dynamically adapting the fo...
Gopal Pingali, Claudio S. Pinhanez, Anthony Levas,...