Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
This paper introduces the Located Hidden Random Field (LHRF), a conditional model for simultaneous part-based detection and segmentation of objects of a given class. Given a traini...
In this paper we discuss an approach for simulating the behaviour of interactive software systems, before starting on any of the actual implementation, based on a model of the sys...
Robert Chatley, Jeff Kramer, Jeff Magee, Sebasti&a...
The integration phase of real-time COTS-based systems is often problematic because when multiple tasks run concurrently, the interference at the bus level between cache fetching a...
Abstract. This paper describes the architecture and implementation of a constraint-based framework for rapid prototyping of distributed applications such as virtual simulations, co...