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» A Coordination Model for Interactive Components
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CSE
2009
IEEE
15 years 9 months ago
Equilibria and Efficiency Loss in Games on Networks
Social networks are the substrate upon which we make and evaluate many of our daily decisions: our costs and benefits depend on whether--or how many of, or which of--our friends ar...
Joshua R. Davis, Zachary Goldman, Jacob Hilty, Eli...
167
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BMCBI
2007
103views more  BMCBI 2007»
15 years 5 months ago
Dynamic simulation of regulatory networks using SQUAD
Background: The ambition of most molecular biologists is the understanding of the intricate network of molecular interactions that control biological systems. As scientists uncove...
Alessandro Di Cara, Abhishek Garg, Giovanni De Mic...
HPCA
2002
IEEE
16 years 5 months ago
Using Complete Machine Simulation for Software Power Estimation: The SoftWatt Approach
Power dissipation has become one of the most critical factors for the continued development of both high-end and low-end computer systems. The successful design and evaluation of ...
Sudhanva Gurumurthi, Anand Sivasubramaniam, Mary J...
WETICE
1997
IEEE
15 years 9 months ago
MultiDisciplinary Design for Uninhabited Air Vehicles
Contemporary product design and process development is based on an iterative specify-evaluate-revise approach which is often time intensive and therein non-responsive to customer ...
Max Blair, Steven R. LeClair, Jeffrey V. Zweber, A...
ASE
2005
124views more  ASE 2005»
15 years 4 months ago
Reuse-Conducive Development Environments
Despite its well-recognized benefits, software reuse has not met its expected success due to technical, cognitive, and social difficulties. We have systematically analyzed the reu...
Yunwen Ye, Gerhard Fischer