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» A Coordination Model for Interactive Components
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ALIFE
1999
14 years 10 months ago
The Creatures Global Digital Ecosystem
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Dave Cliff, Stephen Grand
CHI
2001
ACM
15 years 11 months ago
Chinese input with keyboard and eye-tracking: an anatomical study
Chinese input presents unique challenges to the field of human computer interaction. This study provides an anatomical analysis of today's standard Chinese input process, whi...
Jingtao Wang, Shumin Zhai, Hui Su
108
Voted
DAC
2008
ACM
16 years 2 days ago
Specify-explore-refine (SER): from specification to implementation
Driven by increasing complexity and reliability demands, the Japanese Aerospace Exploration Agency (JAXA) in 2004 commissioned development of ELEGANT, a complete SpecC-based envir...
Andreas Gerstlauer, Junyu Peng, Dongwan Shin, Dani...
AGENTS
1999
Springer
15 years 3 months ago
A Personal News Agent That Talks, Learns and Explains
Most work on intelligent information agents has thus far focused on systems that are accessible through the World Wide Web. As demanding schedules prohibit people from continuous ...
Daniel Billsus, Michael J. Pazzani
NORDICHI
2004
ACM
15 years 4 months ago
Facilitating user interface adaptation to mobile devices
One vision of a context-aware pervasive networking environment promises the user a seamless access to surrounding services using her personal mobile device. This requires that the...
Pertti Repo