Image and geometry processing applications estimate the local geometry of objects using information localized at points. They usually consider information about the tangents as a s...
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
The new MPEG-4 standard, scheduled to become an International Standard in February 1999, will include support not only for natural video and audio, but also for synthetic graphics...
Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalm...
We present an automatic disparity-based approach for 3D face modeling, from two frontal and one profile view stereo images, for 3D face recognition applications. Once the images a...
A-Nasser Ansari, Mohamed Abdel-Mottaleb, Mohammad ...
One of the challenges in 3D shape matching arises from the fact that in many applications, models should be considered to be the same if they differ by a rotation. Consequently, w...
Michael M. Kazhdan, Thomas A. Funkhouser, Szymon R...