This paper describes some extensions added to the continuous simulation language OOCSMP to perform agent-oriented simulation. The extensions are tested by simulating the evolution...
In this paper, we present a novel constrained texture mapping method based on the harmonic map. We first project the surface of a 3D model on a planar domain by an angle-based-fla...
Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Quns...
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
We present a method for animating deformable objects using a novel finite element discretization on convex polyhedra. Our finite element approach draws upon recently introduced ...
Scalable coordination is a key challenge in deployment of multiagent systems. Resource usage is one part of agent behavior which naturally lends itself to abstraction. CyberOrgs i...