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VR
2003
IEEE
163views Virtual Reality» more  VR 2003»
15 years 9 months ago
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments
This paper presents a real-time database modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the ...
Peter Willemsen, Joseph K. Kearney, Hongling Wang
IPPS
2000
IEEE
15 years 8 months ago
Support for Recoverable Memory in the Distributed Virtual Communication Machine
The Distributed Virtual Communication Machine (DVCM) is a software communication architecture for clusters of workstations equipped with programmable network interfaces (NIs) for ...
Marcel-Catalin Rosu, Karsten Schwan
BMCBI
2006
166views more  BMCBI 2006»
15 years 4 months ago
SEQOPTICS: a protein sequence clustering system
Background: Protein sequence clustering has been widely used as a part of the analysis of protein structure and function. In most cases single linkage or graph-based clustering al...
Yonghui Chen, Kevin D. Reilly, Alan P. Sprague, Zh...
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WWW
2008
ACM
16 years 4 months ago
Personalized view-based search and visualization as a means for deep/semantic web data access
Effective access to and navigation in information stored in deep Web ontological repositories or relational databases has yet to be realized due to issues with usability of user i...
Mária Bieliková, Michal Tvarozek
TOG
2002
167views more  TOG 2002»
15 years 3 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...