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ISSTA
2010
ACM
15 years 3 months ago
Learning from 6, 000 projects: lightweight cross-project anomaly detection
Real production code contains lots of knowledge—on the domain, on the architecture, and on the environment. How can we leverage this knowledge in new projects? Using a novel lig...
Natalie Gruska, Andrzej Wasylkowski, Andreas Zelle...
ACMACE
2008
ACM
15 years 1 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång
UM
2009
Springer
15 years 6 months ago
Predicting Customer Models Using Behavior-Based Features in Shops
Abstract. Recent sensor technologies have enabled the capture of users’ behavior data. Given the large amount of data currently available from sensor-equipped environments, it is...
Junichiro Mori, Yutaka Matsuo, Hitoshi Koshiba, Ke...
CSEE
2007
Springer
15 years 6 months ago
Electronic Portfolios through a Qualitative Lens
This report illustrates the use of qualitative methods and an interpretive framework (Cultural Historical Activity Theory) to examine educational interventions. The techniques are...
Rebecca L. Fiedler, Cem Kaner
ERCIMDL
2007
Springer
121views Education» more  ERCIMDL 2007»
15 years 6 months ago
MultiMatch - Multilingual/Multimedia Access to Cultural Heritage
Cultural heritage content is everywhere on the web, in traditional environments such as libraries, museums, galleries and audiovisual archives, but also in popular magazines and n...
Giuseppe Amato, Juan M. Cigarrán, Julio Gon...