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BEHAVIOURIT
2005
54views more  BEHAVIOURIT 2005»
14 years 9 months ago
Understanding and modelling built environments for mobile guide interface design
The research presented in this paper aims to inform interface design for mobile guides by understanding and modelling the built environments in which the guide will be used. This ...
Jeni Paay, Jesper Kjeldskov
C5
2004
IEEE
15 years 1 months ago
Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Vir
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Mark P. McCahill, Julian Lombardi
ICALT
2003
IEEE
15 years 2 months ago
Exploratory + Collaborative Learning in Programming: A Framework for the Design of Learning Activities
In this paper, we propose a framework for the design of learning activities, which follows the key idea of the “Learning-for-Use” model and adopts characteristics from the exp...
Agoritsa Gogoulou, Evangelia Gouli, Maria Grigoria...
SIGUCCS
2005
ACM
15 years 3 months ago
An augmented campus design for context-aware service provision
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...
C5
2003
IEEE
15 years 2 months ago
A Conceptual Framework for Learning Experience Design
This paper describes our approach of utilizing a computational environment to apply a learner’s learning process as a first class object. With this approach, the learner’s le...
Kumiyo Nakakoji, Kazuaki Yamada, Yasuhiro Yamamoto...