Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
The popularity of mobile devices has propelled the development of many useful location-aware applications. However, the heterogeneity of mobile devices necessitates that the softw...
Abstract The advent of large-scale distributed systems poses unique engineering challenges. In open systems such as the internet it is not possible to prescribe the behaviour of al...
—“Network Storage and System Virtualization Technologies” is an up-to-date course opened by the school of electronics engineering and computer science of Peking University. T...
Numerous systems have been designed which use virtualization to subdivide the ample resources of a modern computer. Some require specialized hardware, or cannot support commodity ...
Paul Barham, Boris Dragovic, Keir Fraser, Steven H...