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VIS
2009
IEEE
216views Visualization» more  VIS 2009»
14 years 7 months ago
Volume Ray Casting with Peak Finding and Differential Sampling
Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualization, commonly employed in imaging 3D data from simulation and scan sources. Con...
Aaron Knoll, Younis Hijazi, Rolf Westerteiger, ...
VC
2008
143views more  VC 2008»
13 years 6 months ago
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets
We present an adaptive out-of-core technique for rendering massive scalar volumes employing single pass GPU raycasting. The method is based on the decomposition of a volumetric dat...
Enrico Gobbetti, Fabio Marton, José Antonio...
TVCG
2010
142views more  TVCG 2010»
13 years 4 months ago
Illustrative Volume Visualization Using GPU-Based Particle Systems
—Illustrative techniques are generally applied to produce stylized renderings. Various illustrative styles have been applied to volumetric data sets, producing clearer images and...
Roy van Pelt, Anna Vilanova, Huub van de Wetering
SI3D
1992
ACM
13 years 10 months ago
Volume Seedlings
Recent advances in software and hardware technology have made direct ray-traced volume rendering of 3-d scalar data a feasible and effective method for imaging of the data's ...
Michael F. Cohen, James S. Painter, Mihir Mehta, K...
VIS
2005
IEEE
146views Visualization» more  VIS 2005»
14 years 7 months ago
View Selection for Volume Rendering
In a visualization of a three-dimensional dataset, the insights gained are dependent on what is occluded and what is not. Suggestion of interesting viewpoints can improve both the...
Udeepta Bordoloi, Han-Wei Shen