—This paper proposes a new algorithm for H.264 rate control, and aims at improving coding quality of high motion scenes. Firstly, the motion estimations using all the possible mo...
We present a new spatio-temporal method for markerless motion capture. We reconstruct the pose and motion of a character from a multi-view video sequence without requiring the cam...
A. Elhayek, Carsten Stoll, Nils Hasler, Kwang In K...
A general framework for automatic 3D soccer ball estimation and tracking from multiple image sequences is proposed. Firstly, the ball trajectory is modelled as planarcurves in con...
Jinchang Ren, James Orwell, Graeme A. Jones, Ming ...
This paper presents a method for automatic recognition of human gestures. The method works with 3D image data from a range camera to achieve invariance to viewpoint. The recogniti...
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...