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» A Distributed Arc-Consistency Algorithm
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AIIDE
2009
15 years 3 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
ATAL
2010
Springer
15 years 3 months ago
Establishing spatially targeted communication in a heterogeneous robot swarm
We consider a heterogeneous swarm consisting of aerial and wheeled robots. We present a system that enables spatially targeted communication. Our system enables aerial robots to e...
Nithin Mathews, Anders Lyhne Christensen, Eliseo F...
ATAL
2010
Springer
15 years 3 months ago
On the role of distances in defining voting rules
A voting rule is an algorithm for determining the winner in an election, and there are several approaches that have been used to justify the proposed rules. One justification is t...
Edith Elkind, Piotr Faliszewski, Arkadii M. Slinko
ATAL
2010
Springer
15 years 3 months ago
Preference elicitation for risky prospects
Minimax-regret preference elicitation allows intelligent decisions to be made on behalf of people facing risky choices. Standard gamble queries, a vital tool in this type of prefe...
Greg Hines, Kate Larson
ATAL
2010
Springer
15 years 3 months ago
Alternating-time dynamic logic
We propose Alternating-time Dynamic Logic (ADL) as a multi-agent variant of Dynamic Logic in which atomic programs are replaced by coalitions. In ADL, the Dynamic Logic operators ...
Nicolas Troquard, Dirk Walther
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