In self-adaptive systems, metadata about resources in the system (e.g., services, nodes) must be dynamically published, updated, and discarded. Current adaptive middleware approach...
Johannes Oudenstad, Romain Rouvoy, Frank Eliassen,...
Abstract: File-sharing in mobile networks has differing demands to a P2P architecture. Resource access and mediation techniques must follow constraints given in 2.5G/3G networks. E...
Frank-Uwe Andersen, Hermann de Meer, Ivan Dedinski...
The proliferation of digital camera devices (stand-alone or combined with cell phones), new protocols such as MMS and the desire of people to communicate and share their experience...
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...