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SEM
2004
Springer
15 years 2 months ago
PlanetSim: A New Overlay Network Simulation Framework
Abstract. Current research in peer to peer systems is lacking appropriate environments for simulation and experimentation of large scale overlay services. This has led to a plethor...
Pedro García López, Carles Pairot, R...
HIS
2008
14 years 11 months ago
Improving the Performance of Partitioning Methods for Crowd Simulations
Simulating the realistic behavior of large crowds of autonomous agents is still a challenge for the computer graphics community. In order to handle large crowds, some scalable arc...
Guillermo Vigueras, Miguel Lozano, Juan Manuel Ord...
IPPS
2008
IEEE
15 years 3 months ago
Towards feasibility and scalability of text search in peer-to-peer systems
— In this paper, we introduce a search engine, Dgoogle, designed for large scale P2P systems. Dgoogle is purely text-based, does not organize documents based on pre-defined keyw...
A. Lal, V. Gupta, Khaled Harfoush, Injong Rhee
P2P
2008
IEEE
15 years 3 months ago
Peer-to-Peer Secure Multi-party Numerical Computation
We propose an efficient framework for enabling secure multi-party numerical computations in a Peer-to-Peer network. This problem arises in a range of applications such as collabo...
Danny Bickson, Danny Dolev, Genia Bezman, Benny Pi...
SIGCOMM
2005
ACM
15 years 3 months ago
Meridian: a lightweight network location service without virtual coordinates
This paper introduces a lightweight, scalable and accurate framework, called Meridian, for performing node selection based on network location. The framework consists of an overla...
Bernard Wong, Aleksandrs Slivkins, Emin Gün S...