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» A Distributed Graphics System for Large Tiled Displays
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HPDC
2010
IEEE
15 years 22 days ago
A data transfer framework for large-scale science experiments
Modern scientific experiments can generate hundreds of gigabytes to terabytes or even petabytes of data that may furthermore be maintained in large numbers of relatively small fil...
Wantao Liu, Brian Tieman, Rajkumar Kettimuthu, Ian...
BMCBI
2007
153views more  BMCBI 2007»
14 years 11 months ago
An exploration of alternative visualisations of the basic helix-loop-helix protein interaction network
Background: Alternative representations of biochemical networks emphasise different aspects of the data and contribute to the understanding of complex biological systems. In this ...
Brian J. Holden, John W. Pinney, Simon C. Lovell, ...
93
Voted
VRML
1999
ACM
15 years 4 months ago
The Kinetic Mandala: Audio a-Life in a Web-based 3D Environment
We describe the use of artificial life (genetic) algorithms to generate auditory behaviors within 3D graphical environments. Small, high-quality soundfiles are algorithmically rec...
Maribeth Back, Maureen C. Stone
63
Voted
IPPS
2005
IEEE
15 years 5 months ago
Connection-less TCP
TCP is an important protocol in high-performance computing. It is used extensively in graphics programs and file systems and it is often the protocol used for the cluster control...
Patricia Gilfeather, Arthur B. Maccabe
INFORMATICALT
2006
100views more  INFORMATICALT 2006»
14 years 11 months ago
Optimal Agreement in a Scale-Free Network Environment
Generally, the task in a distributed system must achieve an agreement. It requires a set of processors to agree on a common value even if some components are corrupted. There are s...
Shu-Ching Wang, Kuo-Qin Yan, Mao-Lun Chiang