— This paper proposes a motion duplication control scheme, which not only synchronizes motions between two distributed separate dynamic systems but also perfectly preserves presc...
This paper describes a framework for achieving node-level fault tolerance (NLFT) in distributed realtime systems. The objective of NLFT is to mask errors at the node level in orde...
This work describes the proposal of a set of mechanisms to be applied in distributed component-based systems to allow the development of real-time applications capable of offering...
A distributed system for approximate query answering on sensor network data is proposed, where a suitable compression technique is exploited to represent data and support query an...
The Partitioning problem is a key issue in the design of Distributed Virtual Environment (DVE) systems based on a server-network architecture. This problem consist of efficiently ...