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ICDCS
2012
IEEE
13 years 20 days ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
101
Voted
JODI
2010
115views more  JODI 2010»
14 years 5 months ago
ICE-Theorem - End to end semantically aware eResearch infrastructure for theses
: ICE-TheOREM was a project which made several important contributions to the repository domain, promoting deposit by integrating the repository with authoring workflows and enhanc...
Peter Sefton, Jim Downing
118
Voted
EMSOFT
2007
Springer
15 years 4 months ago
A communication synthesis infrastructure for heterogeneous networked control systems and its application to building automation
In networked control systems the controller of a physicallydistributed plant is implemented as a collection of tightlyinteracting, concurrent processes running on a distributed ex...
Alessandro Pinto, Luca P. Carloni, Alberto L. Sang...
93
Voted
WORDS
2003
IEEE
15 years 3 months ago
Event-Driven Support of Real-Time Sentient Objects
The emergence of applications operating independently of direct human control is inevitable. Research on high-level models for this class of applications— e.g. on autonomous age...
Paulo Veríssimo, Antonio Casimiro
92
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ESWS
2005
Springer
15 years 3 months ago
Towards an Ontology-Based Distributed Architecture for Paid Content
Business models on the basis of digital content require sophisticated descriptions of that content, as well as service-oriented carrier architectures that allow to negotiate and en...
Wernher Behrendt, Aldo Gangemi, Wolfgang Maass 000...