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WSC
2004
15 years 6 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs
EUROMICRO
2004
IEEE
15 years 8 months ago
CoBFIT: A Component-Based Framework for Intrusion Tolerance
In this paper, we present the architecture of CoBFIT, a component-based framework for building intrusion-tolerant distributed systems. The CoBFIT framework, by virtue of its desig...
HariGovind V. Ramasamy, Adnan Agbaria, William H. ...
MIDDLEWARE
2000
Springer
15 years 8 months ago
Gateways for Accessing Fault Tolerance Domains
Enterprise applications can be structured as domains, where each domain contains objects that are replicated for fault tolerance, with the replication being managed by a fault tole...
Priya Narasimhan, Louise E. Moser, P. M. Melliar-S...
149
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GCC
2003
Springer
15 years 10 months ago
Improving the Objects Set Availability in the P2P Environment by Multiple Groups
The availability is often used to measure how well a system can provide the service continuously. The measures of availability for a single computer and for multiple computers are ...
Kang Chen, Shuming Shi, Guangwen Yang, Meiming She...
HPDC
2006
IEEE
15 years 11 months ago
Filecules in High-Energy Physics: Characteristics and Impact on Resource Management
Grid computing has reached the stage where deployments are mature and many collaborations run in production mode. Mature Grid deployments offer the opportunity for revisiting and ...
Adriana Iamnitchi, Shyamala Doraimani, Gabriele Ga...