Recent work in high-performance computing has shifted attention to PC clusters.. For PC-clusters, member nodes are independent computers connected by generalpurpose networks. The ...
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
An implementation of persistent object store for real-time systems with strict processing time constraints is a challenging task, because many traditional database techniques, e.g....
Igor Nekrestyanov, Boris Novikov, Ekaterina Pavlov...
We consider a dynamic load balancing scenario in which users allocate resources in a non-cooperative and selfish fashion. The perceived performance of a resource for a user decre...
Heiner Ackermann, Simon Fischer, Martin Hoefer, Ma...
Distributed hash table (DHT) networks based on consistent hashing functions have an inherent load balancing problem. The problem becomes more severe due to the heterogeneity of ne...