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UIST
1993
ACM
15 years 1 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
EPIA
2003
Springer
15 years 2 months ago
jcc: Integrating Timed Default Concurrent Constraint Programming into Java
Abstract. This paper describes jcc, an integration of the timed default concurrent constraint programming framework [16] (Timed Default cc) into JAVA [7]. jcc is intended for use i...
Vijay A. Saraswat, Radha Jagadeesan, Vineet Gupta
VISUALIZATION
1997
IEEE
15 years 1 months ago
ROAMing terrain: real-time optimally adapting meshes
Terrain visualization is a difficult problem for applications requiring accurate images of large datasets at high frame rates, such as flight simulation and ground-based aircraf...
Mark A. Duchaineau, Murray Wolinsky, David E. Sige...
WACV
2005
IEEE
15 years 3 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
ICS
2010
Tsinghua U.
15 years 6 months ago
Cryptography by Cellular Automata or How Fast Can Complexity Emerge in Nature?
Computation in the physical world is restricted by the following spatial locality constraint: In a single unit of time, information can only travel a bounded distance in space. A ...
Benny Applebaum, Yuval Ishai, Eyal Kushilevitz